I propose to add a dynamic reloading system for tanks without an autoloader (or without a special reloading method).
How will it work?
Reloading will slow down if the tank is moving — that is, when movement != 0.
For example, if the tank is driving or rotating its turret, the reload time increases by about 3 seconds. Thus, for faster reloading, the tank needs to stay still!
This would add realism and also balance some of the top-tier tanks (yes, the Soviet and Chinese ones).
I’m not suggesting to make reloading dynamic in general — like the first reload 3 seconds, the second 3, then 5, 5.5, 7 — that would make the game too random.
If anyone has suggestions or something to add or fix, go ahead.