кстати, хочу обратить внимание @Columbus_13 на дев сервере техника в ангаре при просмотре вращает башней без стаба, посмотри как оно реалистично выглядит, и посмотри как оно в пробнике со стабом работает, и сравни с реальными видео
и кстати, а почему бы всю технику не перенести в ангар с улицы?
выглядит он внутри достаточно интересно, и кстати неплохо было бы пробник такой же как в кросыче где ты нажимаешь кнопку пробного выхода и ты выезжаешь из ангара и как раз можешь покататся по полигону, по мишеням пострелять
А премиумную как выделить среди обычной тогда?
Короче, очевидное. Улитка готовит не только ивент пехотный, но и ввод доп контента на ее выходе из ЗБТ.
Потому что список пушек таков
“AK-12” “AK-15” “AK-74M” “AKM” “AKS-74U” “ASM Val” “Colt 9mm SMG” “Kord 6P68” “M4A1” “M16A1” “M16A4” “M110 SDMR” “M249 Para” “MAC-11 PDW” “Mk 14 EBR” “Mk 48” “PP-19” “PP-19 Vityaz” “PP-2000” “RPK-16” “RPK-74M” “M250” “SVD” “SVDM” “TAC-50” “VSSM Vintorez” “XM5”
А в патронах например присутствует 4.6 AP SX, ну или китайский 5.8 mm DBP-87 для которого пушек в этом списке нет. Да даже ВМВшный .30-06 и 7.62 mm 57-N-134 (для тт/ппш/ппс) там есть
Вот и думайте.
Спойлер
These are still from the first dev server update, because it takes a bloody long time to go through thousands of files, and we’re not robots!
New infantry texts:
- new mission texts:
- “Infantry Battles”
- “Infantry Battles (AB)”
- “Join the testing of a new game mode that features infantry, ground vehicles and aircraft! The battles are conducted on the new location Granitograd following the Arcade Battles rules in the [Domination] game mode adapted for the infantry involvement.”
- “Infantry Battles (RB)”
- “Join the testing of a new game mode that features infantry, ground vehicles and aircraft! The battles are conducted on the new location Granitograd following the Realistic Battles rules in the [Domination] game mode adapted for the infantry involvement, with no markers on the enemies.”
- “Infantry Battles”
- new unit type: “UAV”
- new controls:
- “Jump”
- “Fast run”
- “Fire from the main calibre gun”
- “Fire from secondary guns”
- “Fire from the underbarrel grenade launcher”
- “Fire from special guns”
- “Reset weapon selection”
- “Select the machine gun”
- “Select the primary weapon”
- “Select the secondary weapon”
- “Smoke grenades”
- “Weapon lock”
- “Switch Radar/IRST search on/off”
- “Select the Radar/IRST target to lock”
- “Lock the Radar/IRST on the target”
- “Night vision mode”
- “Changing the color scheme of the thermal sight”
- “Rangefinder”
- “Camera control”
- “Sniper mode”
- “Target tracking”
- “Miscellaneous”
- “UAV Launch”
- “Hover”
- “Enable ATT”
- “Squad orders menu”
- “Weapon control menu: switching fire modes, using modules (underbarrel weapon, laser sight, flashlight)”
- “Switching between main weapon and module”
- “Select previos soldier”
- “Select next soldier”
- “Select next soldier”
- “Change selected soldier pose”
- “(hold the button) choose the location of the soldier. Order will be given if you release the button.”
- “Switch member”
- “Throw grenade”
- “Underbarrel grenade launcher mode on/off”
- “Laser mode on/off”
- “Flashlight mode on/off”
- “Switch fire modes”
- “Tracking Camera: Enemy”
- “Shooting or using”
- “Aiming or capturing”
- “Sit down”
- “Lie down”
- “Reload gun”
- “Mount on bipod”
- “Change zoom”
- “Throw grenade”
- “Change ammunition”
- “Hover mode”
- “Sight stabilization”
- “Disable sight stabilization”
- “UAV”
- “Toggle View”
- “Switch to next”
- “Repair”
- “Gamepad aim acceleration”
- “Aim acceleration delay”
- “The direction of movement”
- “Under your command, you have up to 5 soldiers who follow you unless you give them another order.”
- “Soldier under direct control”
- “Soldier chosen for the order”
- “Above: a special weapon or item carried by a soldier. Bottom: type of explosive. You can give an order to use them.”
- “Changes the soldier’s turn”
- “Switch to soldier (1 … 5) in the squad.”
- “A soldier holding a position effectively controls the specified direction.”
- “Infantryman aiming (X-axis)”
- “Infantryman aiming (Y-axis)”
- “Drone Control”
- “Roll axis”
- “Pitch axis”
- “Yaw axis”
- “Throttle axis”
- “Hover height”
- “Hover mode”
- “Infantryman aiming (X-axis)”
- “Infantryman aiming (Y-axis)”
- “View in battle - Infantry (X-axis)”
- “View in battle - Infantry (Y-axis)”
- “Movement”
- “Infantry”
- “Move axis”
- “Strafe axis”
- new general texts:
- “Soldiers camouflage”
- “Are you sure you want to apply camouflage {skin} for BR({br}) {location}, {team} to all firearms?”
- “Firearms”
- “Firearm”
- “Change firearm”
- “player”
- “fireteam member”
- “Random not default”
- new score reason text: “Infantry neutralized”
-
- new crew texts:
- “Soldier”
- “train your crew”
- “Inactive”
- “Soldiers”
- “Empty”
- “Attentiveness”
- “Mobility”
- “Weapon handling”
- “Vitality”
- “Endurance”
- “Breath holding”
- “Medical skills”
- “Target detection”
- “Target identification”
- “Run speed”
- “Aim speed”
- “Bomb planting speed”
- “Weapon change speed”
- “Pose change speed”
- “Reload speed”
- “Horizontal recoil resistance”
- “Vertical recoil resistance”
- “Weapon turning speed”
- “Weapon stability”
- “Soldier count”
- new hint texts:
- “Pick up ammo”
- “Use”
- “Pick Up”
- “Switch Weapons”
- “Open Door”
- “Close Door”
- “Open Window”
- “Close Window”
- “Hold {{ID_HUMAN_USE_MEDKIT}} for healing”
- “Stop bleeding”
- “Extinguish the fire”
- “This soldier is already under your control”
- “This soldier is not active anymore”
- “You only have {numSoldiers} soldiers in your squad”
- “No active soldiers in the squad”
- “Next soldier”
- “Keep pressed {{ID_HUMAN_HOLD_BREATH}} for holding breath”
- “Change magnification”
- “Mine the wall”
- “Reassemble the wall”
- “Bipod required”
- “Mount weapon”
- drones:
- “Cooldown: {seconds} seconds”
- “Turn off hover mode”
- “No spawn point for the drone”
- “Operator injured”
- “Not available in the mission”
- “Signal lost”
- “Out of signal range”
- “Signal range boundary”
- “Weak signal”
- orders:
- “All orders cancelled”
- “Personal order cancelled”
- “The soldier failed to throw a grenade to the specified point”
- “The soldier cannot throw a grenade to the specified point”
- “The soldier cannot attack the specified vehicle”
- “Personal order cancelled. You are too far from your squadmate”
- “Frag”
- “Smoke”
- “Flash”
- “Cancel order”
- “Cancel all orders”
- “Squad actions…”
- “Attack vehicle”
- “Take soldier under control”
- resupply:
- “Refill medkits”
- “Maximum medkits”
- “The box is empty”
- “Enemy box”
- “Refill explosives”
- “Refill ammo”
- “Restore armor”
- “Ammo is full”
- new weapon menu texts:
- “Weapon menu”
- “Fire modes”
- “Switch fire mode”
- “Manual”
- “Auto”
- “Auto Slow”
- “Semi”
- “Burst 2”
- “Burst 3”
- “No other fire modes available”
- underbarrel:
- “Activate underbarrel grenade launcher”
- “Deactivate underbarrel grenade launcher”
- “No underbarrel gun installed”
- laser:
- “Activate laser”
- “Deactivate laser”
- “No laser mod installed”
- flashlight:
- “Activate flashlight”
- “Deactivate flashlight”
- “No flashlight mod installed”
- new death reason texts:
- “Bullet hit”
- “Headshot hit”
- “Melee hit”
- “Bleeding”
- “Falling from a height”
- “Colliding with a vehicle”
- “Nearby explosion”
- “Drowned”
- “Left the battlefield”
- new statcard texts:
- “Additional equipment”
- “Caliber”
- “Bullet velocity”
- “Bullet mass”
- “Bullet energy”
- “Armor power”
- “Rate of fire”
- “Weight (empty)”
- “Recoil impulse”
- “Ammunition”
- new modification texts:
- “Grenades”
- “Special”
- “Equipment”
- “Scope”
- “Stock”
- “Magazine”
- “Underbarrel”
- “Tactical”
- “Grip”
- “Muzzle”
- “{value} to weight”
- “{value} to aiming speed”
- “{value} to recoil impulse”
- “{value} to recoil predictability”
- “{value} to recoil control”
- “{value} to speed up running”
-
-
- “Red dot”
- “Installs a red dot sight on the main weapon.”
- “Micro Red dot”
- “Installs a red dot sight on the main weapon.”
- “Holo sight”
- “Installs a holographic sight on the main weapon.”
- “Scope 4x”
- “Installs an optical sight on the main weapon.”
- “LPVO”
- “Installs low-power variable optics on the main weapon.”
- “Thermal”
- “Installs a thermal imaging sight on the main weapon.”
- “Flashlight”
- “Installs a tactical flashlight on the main weapon.”
- “Laser”
- “Installs a tactical laser pointer on the main weapon.”
- “Advanced target pointer”
- “Installs an advanced target pointer on the main weapon.”
- “Muzzle brake”
- “Installs a muzzle brake on the main weapon.”
- “Suppressor”
- “Installs a suppressor on the main weapon.”
- “Vertical front grip”
- “Installs a vertical front grip on the main weapon.”
- “Angled front grip”
- “Installs an angled front grip on the main weapon.”
- “Grenade launcher”
- “Installs a grenade launcher on the main weapon.”
- “Tracers”
- “Loads magazines with additional tracer cartridges.”
- “Armor-piercing”
- “Loads magazines with additional armor-piercing cartridges.”
- “Magazine 30”
- “Installs a light plastic magazine with 30-round capacity on the main weapon.”
- “Magazine 40”
- “Installs a light plastic magazine with 40-round capacity on the main weapon.”
- “Magazine 60”
- “Installs a light plastic magazine with 60-round capacity on the main weapon.”
- “Mossberg 590”
- “Allows you to additionally arm one of the soldiers in your squad with a shotgun.”
- “KS-P 18.5”
- “Allows you to additionally arm one of the soldiers in your squad with a shotgun.”
- “M240B”
- “Allows you to additionally arm one of the soldiers in your squad with a general purpose machine gun.”
- “REAPR”
- “Allows you to additionally arm one of the soldiers in your squad with a general purpose machine gun.”
- “PKP Pecheneg”
- “Allows you to additionally arm one of the soldiers in your squad with a general purpose machine gun.”
- “RPG-7”
- “Allows you to additionally arm one of the soldiers in your squad with an anti-tank grenade launcher.”
- “AT-4”
- “Allows you to additionally arm one of the soldiers in your squad with an anti-tank grenade launcher.”
- “9K38 Igla”
- “Allows you to additionally arm one of the soldiers in your squad with a man-portable air-defence system.”
- “FIM-92A”
- “Allows you to additionally arm one of the soldiers in your squad with a man-portable air-defence system.”
- “Loitering munition”
- “Allows you to additionally arm one of the soldiers in your squad with a kamikaze drone.”
- “FPV drone”
- “Allows you to additionally arm one of the soldiers in your squad with a FPV drone.”
- “Stun grenade”
- “Allows you to equip soldiers in your squad with stun grenades.”
- “Smoke grenade”
- “Allows you to equip soldiers in your squad with smoke grenades.”
- “Explosive charge”
- “Allows you to equip soldiers in your squad with remote detonation charges.”
- “Sidearms”
- “Adds pistols to the soldiers’ equipment.”
- “Extra medkit”
- “Increases the number of individual first aid kits for each soldier in the squad.”
- “Armor”
- “No armor”
- “Default armor”
- “Light armor”
- “Ghillie suit”
- “Medium armor”
- “Heavy armor”
- “Armor composition and parameters”
- “Armor weight”
- “Helmet”
- “Torso protection”
- “Rear plate”
- “Front plate”
- “Left side plate”
- “Right side plate”
- “Groin protection”
- “Groin protection plate”
- “Vest”
- “Neck”
- “Left shoulder”
- “Right shoulder”
-
-
- new streak texts:
- “Marksman Elite”
- “Destroyed the most enemy infantry.”
- “Predator”
- “Hasn’t lost a single infantry fireteam or a single vehicle (whether tank or aircraft) while destroying more enemy infantry than any other player on either team.”
- “Against all odds”
- “Destroyed the most enemy infantry that are by 1.0 battle rating higher than your own.”
- “Marksman”
- “Destroyed the most enemy infantry. If several players have equal number of destroyed targets, the award is given to the one with a bigger score.”
- “Bullseye”
- “Reward for neutralizing enemy infantry from a long distance.”
- “Close and Personal”
- “Reward for neutralizing 5 enemy infantrymen with melee weapons without losing your own fireteam.”
- “Commander”
- “Reward for neutralizing enemy infantry with AI-controlled soldiers of your fireteam without losing it.”
- “Rapid fire”
- “Reward for quickly neutralizing an entire enemy fireteam using only your own fireteam.”
- “Multistrike!”
- “Neutralized several infantrymen in a row.”
- new mission texts:
- “Granitograd”
- “Training ground”
- “Test mission”
- new setting text: “Equipment presets”
- new vehicle texts:
- “Strike UAV type “FPV””
- “Strike UAV type “Wing””
- “Reconnaissance UAV”
- new weapon texts:
- “Ammo box”
- “Allows all allies to refill ammo in battle. Ammo is limited.”
- “Explosives box”
- “Allows all allies to refill explosives in battle. Refills are limited.”
- “Frag grenade”
- “An explosive munition designed to destroy infantry.”
- “18,5 KS-P shotgun”
- “A shotgun is effective against drones. It is not recommended to use it against armored infantry.”
- “M136 AT4 anti-tank rocket launcher”
- “A hand-held anti-tank rocket launcher for destroying armoured vehicles.”
- “Medkits Box”
- “Allows all allies to refill medkits in battle. Refills are limited.”
- “Mossberg 590 shotgun”
- “A shotgun is effective against drones. It is not recommended to use it against armored infantry.”
- “9K38 Igla MANPADS”
- “Man-portable air-defense systems for destroying low-flying air targets.”
- “FIM-92 Stinger MANPADS”
- “Man-portable air-defense systems for destroying low-flying air targets.”
- "PKP Pecheneg machine gun "
- “A general purpose machine gun for destroying infantry. It is recommended to use it after installing it on bipods.”
- “PSRL-1 rocket launcher”
- “A hand-held anti-tank grenade launcher for destroying armoured vehicles.”
- "REAPR machine gun "
- “A machine gun for destroying infantry. It is recommended to use it after installing it on bipods.”
- “RPG-7 rocket launcher”
- “A hand-held anti-tank rocket launcher for destroying armoured vehicles.”
- “Smoke grenade”
- “A pyrotechnic device designed to create smoke zones for camouflage purposes.”
- “Stun grenade”
- “A non-lethal weapon designed to provide light and sound effects on an enemy to temporarily incapacitate them.”
- “FPV drone”
- “A quadcopter with an attached ammo from a hand-held anti-tank rocket launcher. Use against ground vehicles.”
- “Loitering munition”
- “An unmanned aerial vehicle with a warhead. Use against ground vehicles.”
- “Reconnaissance drone”
- “A quadcopter with software for automatic enemy recognition.”
- “Assault rifle”
- “AMR”
- “BR”
- “DMR”
- “LMG”
- “SMG”
- “AK-12”
- “AK-15”
- “AK-74M”
- “AKM”
- “AKS-74U”
- “ASM Val”
- “Colt 9mm SMG”
- “Kord 6P68”
- “M4A1”
- “M16A1”
- “M16A4”
- “M110 SDMR”
- “M249 Para”
- “MAC-11 PDW”
- “Mk 14 EBR”
- “Mk 48”
- “PP-19”
- “PP-19 Vityaz”
- “PP-2000”
- “RPK-16”
- “RPK-74M”
- “M250”
- “SVD”
- “SVDM”
- “TAC-50”
- “VSSM Vintorez”
- “XM5”
- “Ammo box”
-
-
- “4.6 mm AP SX”
- “5.45 mm 7N6”
- “5.45 mm 7N6M”
- “5.45 mm 7N10”
- “5.45 mm 7N22”
- “5.45 mm 7N24”
- “5.45 mm 7N39”
- “5.45 mm 7T3”
- “5.56 mm M193”
- “5.56 mm M196”
- “5.56 mm M995”
- “5.8 mm DBP-87”
- “6.8 mm M1186”
- “6.8 mm M1184”
- “6.8 mm T”
- “7.62 mm 7BT1”
- “7.62 mm 7N1”
- “7.62 mm 7N13”
- “7.62 mm 7N14”
- “7.62 mm 7N23”
- “7.62 mm 7N26”
- “7.62 mm 7N37”
- “7.62 mm 7T2”
- “7.62 mm 57-BZ-231”
- “7.62 mm 57-N-134”
- “7.62 mm 57-N-134S”
- “7.62 mm 57-N-231”
- “7.62 mm 57-N-231M”
- “7.62 mm 57-T-231”
- “7.62 mm 57-T-322”
- “7.62 mm B-30”
- “7.62 mm B-32”
- “7.62 mm BS-40”
- “7.62 mm BZT”
- “7.62 mm L”
- “7.62 mm LPS”
- “7.62 mm M59”
- “7.62 mm M61”
- “7.62 mm M62”
- “7.62 mm M80”
- “7.62 mm M118”
- “7.62 mm M993”
- “7.62 mm ST-M2”
- “.30-06 AP”
- “.30-06 М2”
- “.30-06 T”
- “9 mm 7N15”
- “9 mm 7N21”
- “9 mm 7N28”
- “9 mm 7N31”
- “9 mm 57-N-181”
- “9 mm M882”
- “9 mm M1152”
- “9 mm M1153SP”
- “9 mm Patr. 08”
- “9 mm PPE”
- “9 mm SP-5”
- “9 mm SP-6”
- “9 mm SP-10”
- “9 mm SP-12”
- “9 mm SP-13”
- “9x39 mm T”
- “.45 ACP Ball”
- “45 ACP HP”
- “12.7 mm 7N34”
- “12.7 mm B-32”
- “12.7mm BS-41”
- “.50 M20 API”
- “14.5 mm BS-41”
- “9M39 Igla SAM”
- “RPG-2”
- “RPG-7”
- “AT4” New images:
-
- new submarine images:
- new country flag: Republic of Vietnam
- new UI images:
- new streak image: “Battered!” New infantry images:
- new modification images:




















- continued in part 7 Current dev version: 2.52.0.32 Current dev-stable version: 2.51.0.64 Current WiP live version: 2.51.0.64 Current regular live version: 2.51.0.64



Да тебя хлебом не корми, только дай в Тундре домики построить)))
Ужс, как ты в ограничение символов влез то?
хз)
Кстати одно радует - наконец-то будет ещё один режим где можно будет полетать вертолёту. Надеюсь, что своим, прокачиваемым ,а не как БПЛА или ядеркой.
В ПАБ, вроде, судя по посту - не своим, а как в ТАБ.
А вот в ПРБ, надеюсь, своим) И очень надеюсь что можно будет взаимодействовать с техникой союзников… Сесть в союзную бэху отрядом или в миль) “С точки на точку за сотку, слушай!”
Ну или хотя бы чинить помогать союзную технику пехом… Подбежал, как в Листике, ключом гуслю повесил)
В тексте есть про камуфляжи на оружие и способность открывать и закрывать окна, возможность восстановить стену, задержка дыхания, у дрона нет точки возрождения, кровотечение, звуки попадания в голову и в тело разные, можно утонуть ( из интересного что пока прочитал )
Таки научили xdd
xdd
Я джва года ждал такую игру. Нужно копать окопы, ДЗОТы набигают, а ещё можно грабить Бредли.
Это, судя по всему, все команды ботам.
В листке из этого есть выбор солдат… Ну и ровно два режима стрельбы - стрельба в ответ и стрельба самим.
вообще появление пехоты может заставить вставить в ветки прокачки чисто пулеметные БТРы и броневики. Только танковый БР у них будет боюсь на уровне Т-50
микро челы в безмаркерном режиме … ппц
ПАБ будет маркерный…
ПТБ безмаркерный, но в ТРБ никто не вводит же, не беспокойся)
Ужс, почему подвесной топливный бак никто не маркирует?)
по твоему пехоту не захотят слить в общий котел совместных боёв?
зачем разрабам еще один мертвый режим
